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Old Oct 27, 2005, 03:17 AM // 03:17   #1
Lion's Arch Merchant
 
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Default Favorite bugs?

I dont mean just with guild wars, but with any/all games you ladies and gents have played.

For those who wonder what I mean by "favorite" bug, I'm talking about the kind of failure on the part of a game thats just so original or causes such a bizzare occurance to happen that its memorable. Now, I started GW not very long after it hit the us market, and I've found it to be bug free for the greater part. I've been part of other games beta or picked them up on release day and been astounded at the goofy/annoying bugs. This is not limited to online gaming either.

Here are some examples.

Halflife: anyone seen what I refer to as the "deadly doors" bug? I played thru the game on the easiest setting and liked it enough I thought I'd try the challenging setting as well. Anyone whos played knows that halflife has a very long intro sequence in which you ride (in 1st person perspective) this tram into this underground research faciilty. The difference the second time thru for me was that this time every time one of the "extras", like the unnamed scientist that opens this door in this pillar and exits the game forever, goes to open said door, he just keels over dead instead. I thought maybe this was like some kind of easter egg thing for beating the game and started watching the intro again with interest to see what happend. Sure enough every NPC that attemps to open a door or manipulate an object just keels over dead instead. This was really amusing to me right up to the second that "barney" the guard attempted to let me off the tram and into game by opening the tram door from the outside. He walks up "good morning mr freeman... BLARGH!!!" Now theres no way to open the door and I'm stuck on the tram until I exit the game. There are autosave points along the tram ride so I attempted that, but every time.. BLARG. this went on untill I re-installed.


Knights of the Old Republic: This one struck me because it occured on my X-Box. How often does one see a tragic bug on a console game? In this one, my gallant crew has been captured by a star-destroyer's great grandad and I face the choice of who I use to spring the others, I could use the warrior, the droid, or the little rogue with the stealth belt. I choose stealth. Everything goes great my crew escapes and as they are flying away in thier ship they have a converstation. That conversation comes to a screeching halt. Its like the game has frozen, yet it hasnt. Its actually gone into an endless loop of sorts. See, I forgot to have my stealth character deactivate her stealth belt before I lost control of her and the rest of the party. The cutscene is not pre rendered and the reason the characters just stop talking to each other and stand there is that the stealth character is now supposed to be speaking but unfortunately none of the other crew members can make a successful perception check against her stealth ablity to detect that she is there. Thus, they can't hear her, thus they all stand there and look at each other. I attempted to go back a save slot and jack up the perceptions of the team, but to no avail. Had to start over as I hadn't yet branched the save like I usually do.

So theres 2 memorable bugs for me, anyone else got any?
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Old Oct 27, 2005, 03:20 AM // 03:20   #2
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man, i know exactly what you mean. in freelancer, there is a bug that allows you to enter a docking port at the wrong time. if you fly into the port while someone else is docking you are stuck there untill somebody lets you out. if no players or npcs come by you have to get an admin to move you, even if you log off and then back in.
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Old Oct 27, 2005, 03:23 AM // 03:23   #3
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ah classic morrowind. able to permenantly increase your attributes and skills, flying through walls, falling in random places...
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Old Oct 27, 2005, 03:27 AM // 03:27   #4
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In NwN I, a friend summoned a Dire Badger to go fight some orcs while she shot at them with arrows from a SAFE distance. But occasionally the summoned creatures get a bit of revenge. Once they arrive at the place of combat they summon the summoner into the middle of the battle. The look on her face (not to mention the eruption of wonderful blessings) was priceless. She is not the only one this has occured to. Bug, glitch, whatever you wish to call it. For those it has happened to it is a heart thru the bottom of your chair moment.
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Old Oct 27, 2005, 04:19 AM // 04:19   #5
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Quote:
Originally Posted by Elistan Theocrat
Sure enough every NPC that attemps to open a door or manipulate an object just keels over dead instead. This was really amusing to me right up to the second that "barney" the guard attempted to let me off the tram and into game by opening the tram door from the outside. He walks up "good morning mr freeman... BLARGH!!!" Now theres no way to open the door and I'm stuck on the tram until I exit the game.

OMG! I had exactly the same thing lol! That stupid LOOONG sequence with that blasted woman telling you when your next urine sample test is BLARING over the loud speaker as you travel underground.. ONLY to get there and see Mr guard come over and.. GEEZUS! The bastard's dead before he's finished his sentence lol! Brilliant!
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Old Oct 27, 2005, 07:38 AM // 07:38   #6
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finding the void in any game is as fun as it gets

imagine walking through endless plains of white data. . .

sigh
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Old Oct 27, 2005, 08:03 AM // 08:03   #7
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i like praying mantises the best

but for ''bugs'' hmmm let me see
aah here is one in timesplitters 3 where you can yust shoot through walls and kill something you didnt see {its not there for some reason but the bug makes something appear there} easy killing spree yust shoot at the wall ^^
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Old Oct 27, 2005, 08:05 AM // 08:05   #8
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Final Fantasy Tactics, two bugs...

The level down traps that let you pretty much boost your stats.

The weapon duplication trick It's pretty fun having a Knight Two-Swords Chaos Blades, or being able to actually use chirijiraden sword spirits without having to worry about their being blown away
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Old Oct 27, 2005, 08:05 AM // 08:05   #9
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I like the bug in Doom 2 (I think Doom as well, and even Quake) that let you get a substantial speed boost by strafe-running along a wall, fast enough to even outrun rockets by a good bit.
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Old Oct 27, 2005, 08:10 AM // 08:10   #10
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beetles are kinda funny :S

in jade empire you can walk through some walls ^^

and in MW when you fail to pickpocket somebody all the ppl in the bar kill you {not really a glitch or bug but still kinda funny}
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Old Oct 27, 2005, 10:38 AM // 10:38   #11
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I usually enjoy the following types of bugs/holes/misc:
  1. Buffer overflows in suid=0 applications on *IX machines;
  2. Bugs in:
    1. The NT/2000/XP Kernel/GDI
    2. Windows Media Player
    3. The .NET Framework
    4. PHP/MySQL
  3. Stupid System Admins
  4. Users that log in as Administrator for general-purpose computing
  5. Bruteforceable passwords that l0phtcrack, crackerjack, or Jack the Ripper
  6. Any Linux Operating system, especially REDHAT
  7. The saying "That _______ has more holes than swiss-cheese"
  8. The saying "You could hack your way out of a paper bag."
  9. Keyloggers, screencappers, backOrifice, SubSeven
  10. People who click "YES" to anything that pops up from IE, especially the morons who click on fake modal dialogs
  11. Anyone who thinks they know what they are talking because they use Mandrake Linux, but when you give them a 100 key keyboard and an 80x25 NetBSD shell, they ask how to starte KDE or Gnome
  12. The infamous OOB Windows 95 exploit
  13. The blue-screen of death for 9x/Me
  14. The scarier blue-screen of death for 2000/XP/2003/Vista
  15. Anyone that calls themselves a hacker, but won't eat cheese pizza that's two days old while drinking cold coffee and a warm Mountain Dew in a 64 ounze 7-11 cup with Ren & Stimpy on TV 24x7 listening to Prodigy and having not slept in 3 days because they are turning all the 0x0B's in their code to 0x20's, but have to remove all the 0x0D's, all using 'awk'.
  16. Anyone that pwns because they read a book by Dietel and Dietel
  17. People that write the Linux HOWTO guides
  18. Any idiot who thinks they are God because they signed up for GNU gcc-mailinglist
  19. Anyone who uses 'make world' because they didn't RTFM
  20. Anyone who actually tells someone to RTFM
  21. #C++, #php, #html, #c, #asm, #math, #perl on UnderNet/DalNet/EfNet.

There are others but I'm laughing too hard.
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Old Oct 27, 2005, 10:57 AM // 10:57   #12
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Actually, I got one for Guild Wars.

In the Guild Wars beta weekends, I was mucking around in the Shiverpeaks with a party. Our group nearly wiped with a member or two running away. While I was dead I noticed something.

My movement wasn't locked. That is, my corpse which was laying face down in the snow would move in response to W A S D and mouse clicks. There obviously was no animation and it only seemed to happen clientside. I couldn't zone and nobody could follow my prone corpse that was somehow tearing ass around the zone.

Another favorite one of mine is in Suikoden II. At the border between Muse and Matilda there's a gated wall. Your average linear gameplay sort of devices. IE: "Oh no the bridge is broken, please do some adventuring while we fix it. "

Except, the gate isn't anchored and can be pushed as if it was a crate or some other moveable object. So your character can just walk past these two Knights guarding it and shove the huge gate out of the way without anybody saying anything and access a mid-high level area in the early part of the game.

Last edited by Sanji; Oct 27, 2005 at 11:00 AM // 11:00..
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Old Oct 27, 2005, 02:39 PM // 14:39   #13
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My classic favorite is having put hours and hours into Morrowind only to get stuck on a fencepost or rock. Sometimes you could keep hitting jump hundreds of times and randomly get unstuck, but sometimes you were just screwed.
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Old Oct 27, 2005, 10:40 PM // 22:40   #14
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There was some weird bug in Super Mario Bros on the SNES. In one of the castles near the end of the game, ther was a low ceiling passage with no platforms and just lava with fire coming up and down. It didn;t lead anywhere you needed to go I was just so curious why it was there. With some skillful flying (timed carefully since the ceiling was so low and lava had to be avoided) for a few minutes I got to some weird zone where like the whole screen was full of 1up mushrooms and some purple ones IIRC then the game crashed.
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Old Oct 27, 2005, 11:13 PM // 23:13   #15
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Quote:
Originally Posted by Sanji
Actually, I got one for Guild Wars.

In the Guild Wars beta weekends, I was mucking around in the Shiverpeaks with a party. Our group nearly wiped with a member or two running away. While I was dead I noticed something.

My movement wasn't locked. That is, my corpse which was laying face down in the snow would move in response to W A S D and mouse clicks. There obviously was no animation and it only seemed to happen clientside. I couldn't zone and nobody could follow my prone corpse that was somehow tearing ass around the zone.
that still happens. it still cracks me up when that happened to me. what i figured out was: i lagged when i died, but then got resurrected before the connection reset itself...so my dead and exploited corpse could "slide" around the Ring of Fire like some weird ...thing.

gave me a good laugh for a while, then my internet connection died....and i cried. that had been my 30th attempt at Hell's Precipice.
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